Operation Key Description Requirements / Context  
 
Open Hierarchy tab 
H Opens Hierarchy (Selects It If Already Open) 
None 
 
Open Properties tab 
I Opens Properties (Selects It If Already Open) 
None 
 
Open Core Content tab 
M Opens Core Content (Selects If Already Open) 
None 
 
Open Community Content 
K Opens Community Content (Selects If Already Open) 
None 
 
 
Operation Key Description Requirements / Context  
 
Navigate Selections 
Up Down Left Right Moves Selection Up / Down (Even Through Tabs) 
None 
 
Navigate Selection 
Tab Go To Next Element In Editor Selection 
Viewport Not Active 
 
Main Menu 
Esc Ctrl + P Opens Pause Menu 
None 
 
 
Operation Key Description Requirements / Context  
 
Wrap Object in Group 
Ctrl + G Create a Group Containing The Selected Objects 
Selection 
 
Unwrap Grouped Object 
Ctrl + G Remove a Folder / Group Without Deleting Children 
Selection 
 
Create New Folder 
Ctrl + Shift + N Create a New Folder in the Hierarchy 
None 
 
 
Operation Key Description Requirements / Context  
 
Move in Editor 
Middle Button Drag to Move In 3D Space 
Viewport Active 
 
Move in Editor 
Right Button Hold to Move In 3D Space - QE = Up / Down, WASD = Normal 
Viewport Active 
 
Move Forward / Backwards 
Middle Button Alt + Right Button Moves Forwards And Backwards 
Viewport Active 
 
Move Camera 
Right Button Hold to Move the Camera Instead of the Character 
Viewport Active 
 
Orbit Camera 
Alt + Left Button Hold and then Drag to Pivot Camera Around Central Point 
Viewport Active 
 
Orbit Last Selected 
Alt + Shift Works Even After A Viewport Change 
None 
 
Pan Camera 
Middle Button Hold to Move The Camera Perpendicular To View Direction 
Viewport Active 
 
Slow Movement 
C Hold To Slow Down Movement Rate 
Viewport Active, Moving 
 
Drag Zoom 
Alt + Right Button Hold to Zoom In And Out - Up / Down Or Left / Right Drag 
Viewport Active 
 
Fast Movement 
Shift Hold To Increase Movement Rate 
Viewport Active, Moving 
 
 
Operation Key Description Requirements / Context  
 
Selection Area 
Left Button Creates Selection Box 
Viewport Active 
 
Select / Deselect 
Left Button If Object over Cursor select it, otherwise Deselect All 
Viewport Active 
 
Select All 
Ctrl + A Select Everything in the Scene 
None 
 
Add to Selection 
Shift + Left Button Adds Object to Selection, or Makes Already Selected Object the Current Pivot. 
Selection 
 
Add / Subtract from Selection 
Ctrl + Left Button Adds or Removes Object from Current Selection 
Selection 
 
Deselect All 
Esc Deselects All (same as Ctrl + P  
Selection 
 
Place Selected 
X Places Selected Asset at Cursor Location 
Asset Selected, Viewport Active 
 
Place Selected Align Surface Normal 
Shift + X Places Selected Asset at Cursor Location, align up Vector with Cursor Raycast Normal, takes into account extra settings on Object Generator tab, like randomize scale/color, etc 
Asset Selected, Viewport Active 
 
Navigate Hierarchy 
Up Down Selects Next / Previous Item in List 
Viewport or Hierarchy Active 
 
Navigate Child/Parent 
Left Right Selects Parent or First Child, or Expands / Collapses Current Parent Node (group etc.) 
Viewport or Hierarchy Active 
 
Expand / Collapse Recursive 
Shift + Left Button Expand / Collapse Selected Item and Children Under It 
On Expansion Arrow 
 
New Template From Object 
Ctrl + Shift + I Creates a new template from the current object selected 
Object Selected 
 
Update Template From Object 
Ctrl + Shift + O Updates a template if the current object selected is an instance of a template 
Object Selected 
 
 
Operation Key Description Requirements / Context  
 
Create Spawn Point 
0 Creates Spawn Point Object at Cursor Location 
Viewport Active 
 
Create UI Text 
1 Creates UI Text Object 
Viewport Active 
 
Create UI Stat Bar 
2 Creates UI Stat Bar Object 
Viewport Active 
 
Create Text Renderer 
5 Creates Text Renderer Object at Cursor Location 
Viewport Active 
 
Create Point Light 
7 Creates Point Light Object at Cursor Location 
Viewport Active 
 
Create Spot Light 
8 Creates Spot Light Object at Cursor Location 
Viewport Active 
 
Create Trigger 
9 Creates Trigger Object at Cursor Location 
Viewport Active 
 
Create Equipment 
Page Up Creates Equipment Object at Cursor Location 
Viewport Active 
 
Create Weapon 
Page Down Creates Weapon Object at Cursor Location 
Viewport Active 
 
Select / Edit Terrain 
L Selects and Edits the Terrain 
Viewport Active 
 
 
Operation Key Description Requirements / Context  
 
Select Move Tool 
W Selects Move Tool 
None 
 
Select Rotate Tool 
E Selects Rotate Widget 
None 
 
Select Scale Tool 
R Selects Scale Tool 
None 
 
Toggle Grid Snapping 
G Enables or Disables Objects Snapping to Grid 
None 
 
Decrease Move Snap 
[ Decrease Grid Snap Scale for Move Tool 
None 
 
Increase Move Snap 
] Increase Grid Snap Scale for Move Tool 
None 
 
Decrease Rotate Snap 
[ Decrease Grid Snap Scale for Rotate Tool 
None 
 
Increase Rotate Snap 
] Increase Grid Snap Scale for Rotate Tool 
None 
 
Decrease Scale Snap 
[ Decrease Grid Snap Scale for Scale Tool 
None 
 
Increase Scale Snap 
] Increase Grid Snap Scale for Scale Tool 
None 
 
Toggle World / Local Space 
T Toggles Between Local and World Space 
None 
 
 
Operation Key Description Requirements / Context  
 
Undo 
Ctrl + Z Undo Last Action 
None 
 
Redo 
Ctrl + Y Redo Last Action 
None 
 
Cut 
Ctrl + X Cut Selection from Scene and Add to Clipboard 
Selection 
 
Copy 
Ctrl + C Copy Selection to Clipboard 
Selection 
 
Duplicate 
Ctrl + W Duplicates Object 
Selection 
 
Paste 
Ctrl + V Paste Selection 
Selection 
 
Rename 
F2 Rename Selected Object 
Selection 
 
Drop to Floor 
End Drops Selection to Nearest Surface Below 
Selection 
 
Toggle Gizmo Visibility 
V Enables or Disables Visibility of Gizmo Indicators 
Viewport Open 
 
Toggle Manipulator Visibility 
Shift + V Enables or Disables Visibility of Manipulator Indicators 
Viewport Open 
 
Copy MUID 
Ctrl + Alt + C Copies MUID to Clipboard 
Selection 
 
Delete 
Del Deletes Object and Removes References to It 
Selection 
 
 
Operation Key Description Requirements / Context  
 
Toggle Play Mode 
= Start or Stop Preview Mode 
Viewport Open 
 
Stop Play Mode 
Esc Cancels Play Mode (same as Equals) 
Game Running in Edit Mode 
 
Pause Play 
Tab Pauses Running Game 
Game Running in Edit Mode 
 
Pause Editor 
Esc Brings up Pause Screen 
None 
 
 
Operation Key Description Requirements / Context  
 
Save Map 
Ctrl + S Saves the Game or Current Script to Disk 
None (or Selection) 
 
Save All 
Ctrl + Shift + S Saves Game and Modified Scripts to Disk 
None 
 
 
Operation Key Description Requirements / Context  
 
Terrain Brush Enlarge 
> Increase Terrain Brush Size (Shift  
Active Terrain Editing 
 
Terrain Brush Shrink 
< Decrease Terrain Brush Size (Shift  
Active Terrain Editing 
 
 
Operation Key Description Requirements / Context  
 
Find 
Ctrl + F Highlights Selection 
In Text Editor 
 
Find Next 
F3 When in Find, Selects Next Occurrence 
In Text Editor 
 
Find Previous 
Shift + F3 When in Find, Selects Previous Occurrence 
In Text Editor 
 
Compile Script 
F5 Compiles Script With Uncompiled Changes 
Script Open 
 
 
                
  
  
                
                  
                    
  
    
      Last update:
      January 31, 2023